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Post by Winter Silverclaw on Feb 25, 2008 11:19:52 GMT -5
A turn based dice system in which each person at the beginning rolls initiative, and once the initiative is successful and no dice ties occur this sets the precedent for the rest of the battle.
The attack phase is the person writes out their attack and rolls the 6 sided dice coded into the board. After which the defender makes an entire post of just rolling the dice, then if the dice roll is higher then he dodges the attack, if it is lower the attack hits, and then the person who dodged must write out their reaction, and then their attack with the dice roll is included.
It is suggested that each person keeps track of their HP’s in each post so we do not loose track of this, as the damage is based on your attack level, subtracting your opponent’s defense.
Example: Billy has an attack of 15, while Timmy has a defense of 8, meaning when Billy hits Timmy he will do 7 damage since you take 15 and subtract 8 from that total which equals 7.
But if Billy has an attack lower then Timmy’s defense or equal to he will always do at least 1 hit of damage.
Magic works the same way as the Attack and defense, except Magic is the strength of your attacks and the defense against this is Magic Defense.
Bonus’s such as stat points maybe given out depending on the quality of posts.
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